Blog

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Lighting and Shaders

Learn from Gabi, our lighting and shader wizard, about our beautiful ambient lighting and shaders that bring Esquelito to life!

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Finite State Machines

Learn from Connor, the brains behind our master state machine that controls our game, about the purpose of this ever-important architecture system and how we leveraged it for Esquelito

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The Rhythm of Level Design

Learn from Peri, the brains behind the environment of Esquelito, about the importance of level design and how it helped shape our levels and overall game design.

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Enemy Design

Learn from one of our enemy programmers, Matthew, about how we developed mechanics for the gloomy townsfolk of Esquelito!

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Player Controls

Hear from Chase, our player movement pro, about the design and evolution of Esquelito exploring our world!

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Character Skin Weighting

Learn from Ethan, our assistant character modeler, about his work with skeletons and skin weights in Esquelito!

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Coding a Camera

Learn from Cade, our QA Director and camera connoisseur, about the small details that go into programming a game camera and what we did for a positive user experience while playing Esquelito!

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Asset and Prop Design

Learn from Katie, one of our prop designers, about the process behind the environment and hero props in Esquelito that help liven up the world.

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Welcome to Esquelito!

Learn about the story behind why we’re making Esquelito from our main Game Design Director, Alex!

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